weekend project – Wristwatch modeling with Blender — some progress

As you can see, modeling is nearly finished. There is still some work on the wristband but this should’nt take so much time. I think I can start on the textures tonight and make some nice renderings tomorrorw but now some other things will get done… :-)

Oh and by the way, the Solidify Modifier have some shading issues on the edges of the wristband no matter if high quality normals are activated. Further investigations are needed!

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